Friday, September 28, 2012

Sams Teach Yourself Xcode 4 in 24 Hours

Posted by Unknown On 6:37 PM | 1 comment

Book Detail 
Paperback: 704 pages
Publisher: Sams Publishing; 1 edition (June 17, 2012)
Language: English
ISBN-10: 0672335875
ISBN-13: 978-0672335877
File Size : 21.3 Mb | File Format : PDF
Book Description

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Printed in full color–figures and code appear as they do in Xcode 4.3+
  • Master the MVC design pattern at the heart of iOS and OS X development
  • Use Xcode project templates to get a head start on advanced application features
  • Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system
  • Use iOS Storyboards to visually describe an application’s workflow
  • Get started with Core Data to simplify data management and data-driven user interfaces
  • Use frameworks and libraries to package functionality and promote time-saving code reuse
  • Use Git and Subversion source control for managing distributed projects
  • Prepare Unit tests and use the Xcode debugger to keep your projects error free
  • Package your apps for the App Store
  • Use the command-line Xcode tools for scripting and build automation
About the Author

John Ray is currently serving as a Senior Business Analyst and Development Team Manager for the Ohio State University Office of Research. He has written numerous books for Macmillan/Sams/Que, including Using TCP/IP: Special Edition, Teach Yourself Dreamweaver MX in 21 Days, Mac OS X Unleashed, and Teach Yourself iOS 5 Development in 24 Hours. As a Macintosh user since 1984, he strives to ensure that each project presents the Macintosh with the equality and depth it deserves. Even technical titles such as Using TCP/IP contain extensive information about the Macintosh and its applications and have garnered numerous positive reviews for their straightforward approach and accessibility to beginner and intermediate audiences.

Will Ray is an assistant professor of pediatrics in the Battelle Center for Mathematical Medicine at Nationwide Children’s Hospital. Trained as a biophysicist in computational biology and scientific visualization, Dr. Ray’s group is working to bring cutting-edge computational technology to end users, through simplified user interfaces. He has been developing training materials and teaching users and programmers to live at the intersection of Macintosh and UNIX technologies since 1989.



Table of Contents

Hour 01. Xcode 4
Hour 02. Just Enough Objective-C and Cocoa
Hour 03. Understanding the MVC Design Pattern
Hour 04. Using Xcode Templates to Create Projects
Hour 05. Managing Projects and Resources
Hour 06. Using the Xcode Source Editor
Hour 07. Working with the Xcode 4 Documentation
Hour 08. Creating User Interfaces
Hour 09. Connecting a GUI to Code
Hour 10. Creating iOS Application Workflows with Storyboards
Hour 11. Building and Executing Applications
Hour 12. Using Source Control
Hour 13. Xcode-Supported Languages
Hour 14. Planning for Reuse. Frameworks and Libraries
Hour 15. Putting It All Together. Building an OS X Application
Hour 16. Building an iOS Application
Hour 17. Attaching Big Data. Using Core Data in Your Applications
Hour 18. Test Early, Test Often
Hour 19. Getting the Bugs Out
Hour 20. Keeping Things Organized. Shared Workspaces
Hour 21. Advanced. Analyzing Code with Instruments
Hour 22. Managing and Provisioning iOS Devices
Hour 23. Distributing Your Applications
Hour 24. Xcode CLI Utilities

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